So what is Loopimal about? Music, obviously: “a building kit of handcrafted animations and sounds” that aims to be “the first touch into the world of sequencing for your kids”.
It’s a wonderful thing: when your child first starts the app, they’ll be presented with a cartoon animal, a row of empty squares with a line moving along them, and coloured tiles that can be dragged onto the row. Each tile is a certain noise and animation, played when the line hits it.
So, your child can create a sequence of sounds and animations, without ever needing to read a manual or have the idea of “sequencing” explained to them: they’re just playing, and making music.
Once they get good, though, they can tap a little + sign at the top to switch to a pair of animals, or a grid of four, which is when they start making the animals work together: the gorilla providing beats, an octopus on bass and so on.
Swiping left or right on an animal swaps in another one, so there’s lots of experimentation to be done with the different sounds. Writing this review has taken twice as long as it should have, because I’ve been playing!
“There is no goal, no wrong or right, it’s a safe kit for creation,” explains the App Store listing. It’s also one of the most inventive, fun apps you can buy for your children.
Loopimal costs £2.49 for iPhone and iPad from Apple’s App Store.